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The Effect of Car Design on the Amount
of Drag Created
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Researched by Brad K.
2005-06
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PURPOSE
The purpose of this experiment was to determine the effect of front and
back designs on the aerodynamic drag of a vehicle.
I became interested in this idea because I loved cars, specifically
fast cars. I knew that certain designs were more aerodynamic than
others, and that less drag would allow for more speed.
The information gained from this experiment could help car designers
choose what shape to base the design of a vehicle on. A car with
less drag could be faster and also more fuel-efficient.
HYPOTHESIS
My first hypothesis was that a square front and back design would be
the least aerodynamic, and would create the most drag.
My second hypothesis was that a hemispherical front and a conical back
design would be the most aerodynamic, and would create the least amount
of drag.
I based my hypotheses on Landon Arnett’s 7th grade study in 2003.
He concluded, “My first hypothesis was that the hemispherical nose
would be the most aerodynamic. My second hypothesis was that the
conical tail would be the most aerodynamic. The results indicated
that both hypotheses should be accepted.”
EXPERIMENT DESIGN
The constants in this study were:
• The weight of the Styrofoam designs
• The wind setting (medium)
• The type and number of blowers
• The wind tunnel
• The lightweight spring scale
• The car base
The manipulated variable was the design of each of the cars.
The responding variable was the amount of drag created.
To measure the responding variable, I used a lightweight spring scale.
MATERIALS
| QUANTITY
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ITEM
DESCRIPTION |
3-5
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Styrofoam Blocks
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1
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Car Base
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2
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Leaf Blowers
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1
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Pocket Knife
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1
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Wind Tunnel
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1
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Lightweight Spring Scale
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1
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Set of Earplugs
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PROCEDURES
1) Carve the designs out of Styrofoam
a) Design 1:
b) Design 2:
c) Design 3:
d) Design 4:
e) Design 5:
2) Set Up
a) Set up the wind tunnel
b) Put the blowers in the
right positions
c) Put the blowers to the
right wind setting
3) Test the Designs
a) Place the car base inside
the wind tunnel with one of the designs on it
b) Attach the lightweight
spring scale to the car base, and to the wall of the wind tunnel
c) Put the earplugs on
d) Start the blowers
e) Look at the lightweight
spring scale and record the amount of drag created every 5 seconds 20
times per test. (5 tests per car, switch design after every test)
f) Stop the blowers
4) Repeat step 3 five times
5) Switch the design in the car base with one of the
other designs.
6) Repeat steps 3 and 4 until all 5 designs have been
tested 5 times.
7) Average the results for each design.
RESULTS
The original purpose of this experiment was to determine the effect of
frontal, back, and windshield designs on the aerodynamic drag of a
vehicle.
The results of the experiment were that Car Design 1 produced an
average of 0.078 newtons of drag, Car Design 2 produced an average of
0.0515 newtons of drag, Car Design 3 produced an average of 0.0797
newtons of drag, Car Design 4 produced an average of 0.0701 newtons of
drag, and Car Design 5 produced an average of 0.0342 newtons of drag.
See the table and graph below.
CONCLUSION
My first hypothesis was that a square front and back design (Design 2)
would be the least aerodynamic, and would create the most drag.
My second hypothesis was that a hemispherical front and a hemispherical
(Design 3) back design would be the most aerodynamic, and would create
the least amount of drag.
The results indicate that my first hypothesis should be rejected,
because Design 3 (hemispherical convex front, with hemispherical
concave back) created the most drag.
The results indicate that hypothesis 2 should be rejected, because
Design 1 (triangular front, flat back) created the least amount of drag.
After thinking about the results of this experiment, I wonder if I made
more designs with more detail, would it affect the results?
If I were to conduct this project again I would use wood for my designs
instead of Styrofoam to (hopefully) get better results.
RESEARCH REPORT
Human Need
Humans need cars because they need transportation.
Aerodynamically designed cars have less drag, and therefore are faster
and more fuel-efficient. A more fuel-efficient car uses less gas,
which would cost less in the long run, and would produce less pollution.
Aerodynamics
There are four basic aerodynamic forces; they are thrust, weight, lift,
and drag. They all result from a transfer of force from a fluid
to the surface of any solid object. The force from the fluid
creates a pressure and a shear stress on the surface.
Shear stress is a stress state where the shape of an object changes,
usually because of friction. Shear stress is measured in force
per unit area, but shear stress is applied along the surface rather
than perpendicular to the surface. Shear stress occurs in a fluid
because of the fluid’s thickness, there is internal friction that
resists motion. Friction occurs in fluid whenever a layer of
fluid slides over another layer. Because of the friction, layers
resist sliding.
Total aerodynamic force is moved from fluid to the surface as a result
of pressure and shear stress acting over the whole surface. Lift
and drag are both parts of total aerodynamic force. Lift is the
part that is perpendicular to the direction of the motion of the object.
Drag
Drag is the force that resists the forward motion of a solid object in
fluid. The object’s shape affects whether it produces a little
drag or a lot of drag. Objects that are shaped to produce a
smaller amount of drag are called streamlined or aerodynamically clean.
Two types of drag – friction drag and form drag – act on all objects
that move. The third type of drag, induced drag, only acts on
objects that fly. The fourth type of drag is wave drag, which
results when an object goes faster than the speed of sound. In
the metric system, a common unit of force measurement is the newton.
Friction drag
Friction drag is a component of drag because of shear stress.
Friction has the most powerful effect in the boundary layer, a layer of
fluid next to the surface.
The amount of friction drag depends on whether the fluid flow is
laminar or turbulent. In laminar flow (a regime characterized by
high momentum diffusion) fluid molecules move in neat paths essentially
in the direction of the surface. Turbulent flow occurs at higher
speeds. In turbulent flow, the fluid’s speed and direction of
flow vary randomly from the average.
Form Drag
Form drag is a part of drag because of pressure. The amount of form
drag on any given object depends on the objects form or shape. If
the object isn’t streamlined the drag force is mainly form drag.
If the object is streamlined drag force is mainly friction drag.
In form drag, the flowing fluid separates from the object. The
pressure next to the back surface of the object therefore
decreases. The decrease makes the pressure on the front surface
larger than the force on the rear surface. The net result is that
the force pushes against the front of the object. Car designers
can reduce form drag by streamlining an object used for transportation,
like a bike or a car.
Thrust
Thrust is the force that moves an object through the air. Thrust
is used to overcome drag and weight. The engine of a car creates
thrust by a kind of a propulsion system.
Thrust is a mechanical force, so the propulsion system must have
physical contact with a working fluid to make thrust. Thrust is
most often generated through a reaction with accelerating a mass of
gas. Because thrust is a force, it is vector quantity, having a
magnitude and a direction. The engine does work on the gas, and
accelerates the gas to the back of the engine; the thrust is generated
in the other direction of the accelerated gas. The magnitude of
the thrust depends on how much gas is accelerated on the difference in
velocity of the gas through the engine.
The physics involved in the generation of thrust is first taught in
middle school, and studied in detail in high school and college.
To accelerate gas expanding energy is a necessity.
Human Need
The above explains how aerodynamics and drag work in slight detail, if
that information had not been discovered, the only source of
transportation would be to walk or run to get somewhere.
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BIBLIOGRAPHY
Benson, Tom. “What is Thrust?”
http://www.grc.nasa.gov/WWW/K-12/airplane/thrust1.html
Geocities. “Aerodynamics.”
http://geocities.com/MotorCity/76/0/aerodyn.htm
Pirie, Brian-Young, Benjamin “Aerodynamics.”
http://insightcentral.net/encycloedia/enaero.html 2003
Plotkin, Allen. "Aerodynamics." World Book Encyclopedia.
2005 World Book online.
Sharpe, Diane. “Illustrated
Science Encyclopedia Volume 1.” U.S.A. Raintree
Steck-Vaughn publishers 1997 30-32
Williams, Frank & Briatore, Flavio. “Renault Formula Motor Racing Book.”
United States D.K. Publishing Inc. 1996 6, 7, 9, 18, 37
WiseGEEK “What are car aerodynamics.”
http://wisegeek.com/what-are-car-aerodynamics.htm 2005
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ACKNOWLEDGEMENTS
I would like to thank the following people for helping make my project
possible:
• My dad for buying me supplies, and helping me cut
the designs.
• My mom for letting me use her craft table to cut
the designs.
• Mrs. Viernes for helping me with my graph and table.
• Mr. Newkirk for letting me use supplies that I
could not do my project without, such as the wind tunnel.
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